Fun games
This in an Internet game called Curve Fever
It can be found here http://curvefever.com/It il a multi player game where other people can play against each other online. It is simple yet fun. The game involves the player to move about collecting different power ups which either effect you or the other players. the aim is to avoid crashing into other player and be the last one standing. points are given to to best players.

This in an Internet game called Ice Temple
It can be found here http://www.miniclip.com/games/ice-temple/en/This game allows the player to control 2 different characters with the arrow keys and W,A,S,D keys.
one character is made of fire and can only go in the fire pits, he will die if he touches water.
the other character is made of water and can only go in water, she will die if she touches fire.
they have to help each other out by pulling levers to help each other out to collect diamonds and get to the checkpoints. It is simple yet addictive.
This in an Internet game called Snow Line
It can be found here http://www.miniclip.com/games/snow-line/en/
This game involves the player having to draw a line with a pencil to create a path for Santa The path needs to be in the right place to enable Santa to collect the presents and get to the checkpoint. If the path is drawn wrong then Santa will stop moving or fall over. This game makes it quick and easy to retry if the line is drawn wrong. it evolves problem solving skills and slight accuracy with drawing the path.
What makes a game fun?
- Make it easy to replay
- Simple controls
- Make it challenging, so the player wants to continue
- But not too challenging, so they don't want to give up
- Good looking illustrations
- Sound effects
Computer and videogames are potentially the most engaging pastime in the history of
mankind. This is due, in my view, to a combination of twelve elements:
1. Games are a form of fun. That gives us enjoyment and pleasure.
2. Games are form of play. That gives us intense and passionate involvement.
3. Games have rules. That gives us structure.
4. Games have goals. That gives us motivation.
5. Games are interactive. That gives us doing.
6. Games are adaptive. That gives us flow.
7. Games have outcomes and feedback. That gives us learning.
8. Games have win states. That gives us ego gratification.
9. Games have conflict/competition/challenge/opposition. That gives us
adrenaline.
10. Games have problem solving. That sparks our creativity.
11. Games have interaction. That gives us social groups.
12. Games have representation and story. That gives us emotion. (Prensky, M 2001)
Microsoft’s Encarta World English Dictionary (2000) defines “fun” as
1. amusement: a time or feeling of enjoyment or amusement Just for fun, we wore silly
hats.
2. something amusing: something such as an activity that provides enjoyment or
amusement Skiing is fun for the whole family.
3. mockery: playful joking, often at the expense of another What's said in fun can still
hurt. (Prensky, M 2001)
These state what makes a game fun
1. Rules
2. Goals and Objectives
3. Outcomes & Feedback
4. Conflict/Competition/Challenge/Opposition
5. Interaction, and
6. Representation or Story. (Prensky, M 2001)
Prensky, M. (2001). Fun, Play and Games: What Makes Games Engaging. In: Hill, M Digital Game-Based Learning . MN: Paragon House Publishers. p05-1-05-31.


















